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Daily Archive > Son
of a Pitch > 03/24/04
What
screenwriting is -- and isn't?
by David Michael Wharton
Wherein your
intrepid columnist discusses the five basic ingredients
for a successful screenplay, and overstays his welcome
in the vicinity of an omelet metaphor.
Let's say
that, rather than pursuing screenwriting, you decided
that you wanted to cook the world's best omelet. Maybe
you've never cooked in your life, but you know a good
omelet when you taste one, and you have some idea
of what goes into one. But this doesn't mean you're
prepared to don a floppy hat and cook the World's
Best Omelet. To make a good omelet, you have to know
what to do with those ingredients, how they function
together, and in what proportions. Similarly, you
have to know what makes a screenplay good before you
can make a good screenplay. It seems to me that there
are five overarching characteristics -- five Pillars
of Screenwriting, if you're feeling snooty -- that
are common to successful screenplays: Conflict, Movement,
Economy, Structure, and Vision. Until we understand
these basic ingredients, no matter how much hard work
we put into our writing, more often than not we'll
end up with nothing but a pile of broken eggs.
First, there's
Conflict. Everybody knows the old chestnut that drama
is conflict; it's the truth proclaimed in a million
undergraduate writing courses. If you sat through
any of those classes, you can probably run down the
conflict list without even thinking about it: man
versus himself, man versus man, man versus nature,
man versus establishment, and man versus giant, acid-spewing
robots. Even though the importance of conflict might
seem self-evident, you can wind up in bad shape real
fast if you don't give it some thought before you
dive into the writing. What is your protagonist's
conflict? What does he want, and what is standing
in his way? What's the primary conflict in Casablanca
? Rick's internal struggle as he has to chose
between self-interest and selflessness? There are
other struggles as well -- nearly as many conflicts
as there are characters -- but Rick's is the driving
force for the story, the spine that holds all the
subplots up. Casablanca could easily have
been told from Lazlo's point of view, and that would
have made a great story . . . but it wouldn't have
been Casablanca. The screenwriters understood
that finding your story's primary conflicts helps
keep you on the straight and narrow path of good storytelling.
Once you've
found your story's Conflict, you'll have a running
start on understanding Movement. The one flows from
the other: once you know your protagonist's Conflict
-- what he wants, what he has to accomplish or overcome
-- the question becomes, what's he going to do about
it? Screenplays generally run between 90 and around
120 pages long, with each page roughly equating to
one minute of screen time. That may seem like plenty
of breathing room before you start, but think about
all those times that you've seen a project -- a story,
a report, even an email -- run out of room long before
you ran out of things to say. We writers have a nasty
tendency to digress, and screenplays are like sharks:
if they don't keep moving, they die. If you're going
off on a side path, make sure you have a good reason.
One hundred twenty pages also doesn't allow for a
protagonist who is reactive rather than active. Protagonists
should actively work to achieve their goals, and an
active character doesn't have time to digress. Think
of Bruce Willis' John McClane from Die Hard.
Once the action gets going, he has several clearly
defined conflicts -- find out and stop the terrorists'
plans, rescue his wife, stay alive -- that propel
him forward. In his now-canonical text Screenplay:
The Foundations of Screenwriting , Syd Field
stresses that screenplays are constantly on the move
from opening scene to ending. One way to keep your
script moving is to know, at least roughly, how your
story ends before you begin. Knowing where the story
winds up can give your writing an inertia that keeps
pulling you forward even when you want to go off on
a tangent.
Economy goes
hand-in-hand with Movement. Knowing we only have 120
pages, give or take, every scene needs to serve a
purpose -- preferably more than one. That's the elusive
goal: to craft scenes that are rich and multi-layered.
The perfect scene would feature crackling dialogue
that reveals character, propels the plot, and rings
with verisimilitude, all while foreshadowing later
events, symbolizing theme via imagery, and offering
clues to the movie's questions.
Any scene
that accomplishes even two of these is already ahead
of the game. M. Night Shyamalan's The Sixth Sense
is great at this. Think of the scene where Bruce
Willis' Malcolm Crowe meets his wife for dinner. Initially,
it comes off as a character scene, speaking volumes
about the state of Crowe's relationship with his wife
through his words and her actions. Later, once Shyamalan
pulls the big reveal, suddenly that scene is completely
different -- it drops more hints about the truth that's
hiding in plain sight. But here's the thing: even
once that scene gets flipped on its head, it still
works just as well as a character scene. Since Malcolm
doesn't know he's dead, the insight his dialogue provides
is still entirely valid. The Nepal sequence in Raiders
of the Lost Ark is another good example: it
furthers the plot by providing Indy with the headpiece
for the Staff of Ra; introduces a new character (Marion)
and gives us an instant sense of her personality (she's
the type of woman who can win a Nepalese drinking
contest and still be up for a brawl); and sketches
the back story between Marion and Indy. And it does
all of that in only a few minutes of screen time,
with a thrilling action sequence thrown in for good
measure. That's Economy.
Next, there's
Structure. Even if you don't know exactly what it
is, you've probably heard about "three-act structure."
We'll dissect this in more detail in later weeks,
but basically it's one of the more common way to structure
a screenplay, by dividing the story into three acts:
setup, confrontation, and resolution. The structure
gets more intricate the deeper you go, with various
smaller elements and units of division designed to
serve as checkpoints on your way from FADE IN to FADE
OUT. Not every screenplay is organized into three-act
structure, but every successful screenplay has some
sort of structure supporting it. In the words of writer-director
Ed Solomon (Levity), "You have to be honest
with yourself and decide what your script needs. Some
scripts require a three-act structure, some need a
four-act structure, some need a five-act structure.
Some I don't even think you can divide into acts;
you have to divide them into instances or movements,
sections."
Writing a screenplay
without considering structure is like building a skyscraper
without putting up a framework first -- you might,
by sheer luck, pile the materials in such a way that
it all stays upright . . . but I sure as hell wouldn't
want to spend time inside the thing. Maybe your story
lends itself to a more open structure, or to more
than three acts. Maybe your story needs the crazy-quilt
chronology of Pulp Fiction or the progressing-as-it-regresses
structure of Memento. Structure should be
designed to help you as a writer, not hinder you,
but as a beginning screenwriter there's a lot to be
said for understanding three-act structure. Like the
old saying goes, you gotta know the rules before you
can break them. Get a feel for basic structure; then
you can write your seventeen-act, reverse-chronology
opus about the Amsterdam hooker and the Brazilian
investment banker.
Last but not
least is Vision. The meaning here is twofold: first,
that film is a primarily visual medium; and second,
that it's a collaborative medium, and the
final product will reflect the vision of many people.
The first isn't too tricky; it's just a matter of
seeing your story through the potential audience's
eyes. That three-minute sequence where your protagonist
weeps while berating himself via voiceover may be
the most powerful stuff you've ever written, but three
minutes is a long time to watch somebody
cry on a bed.
The collaborative
part of Vision is a bitter pill for a lot of writers
to swallow. If you haven't done any creative writing
aside from screenplays, there may well be less of
a learning curve than those of us who started out
writing prose. With novels and short stories, you're
the sole creative source, so any details or insights
you don't provide quite simply won't be there. The
screenplay process is more akin to the creative process
used in comics -- where the writer puts together a
script and then passes it onto the other members of
the creative team -- than that in novels.
If you embrace
that collaborative element, it can be exciting. A
skilled actor can often communicate more with the
corner of his mouth than we could in a whole page
of dialogue. The placement of the camera, the way
each scene is lit, the set decorations . . . on a
good day, everything works in tandem to bring your
story to the screen. Will it be exactly as you pictured
it in your head? Probably not. But that's usually
not the disaster some writers fear. (And sometimes
-- with the talents of hundreds of cast and crew members
adding audio and visual layers to the story you created
-- it just might be better.)
Conflict, Movement,
Economy, Structure, and Vision. These are the ingredients
that I've found in every script I've dissected. Understanding
them, and how they work together, won't automatically
guarantee you a stellar screenplay -- if there's a
magic formula for screenwriting success, I've yet
to find it, and my own little system is no exception
-- but once you have a feel for the ingredients, your
writing may just start looking more like an omelet,
and less like a mess of broken eggs.
Next week: We'll talk about figuring out what
assets you can bring to the table as you build a writing
career . . . whether you live in Los Angeles or not.
David Michael
Wharton is a regular contributor to Creative Screenwriting
magazine. When not watching DVDs or otherwise procrastinating
when he should be working on his screenplay [Ed.:
or his column], he has been known to write for the
likes of UGO Screenwriter's Voice and Comic Book Resources.
You can email him, especially if you're deposed African
royalty looking to secretly transfer millions of dollars
into an American bank account.
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